Emma Mahony: Thunderer
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Homer Simpson runs down the street, kicks a few kids to the ground, swears, grabs a car from its driver, runs over an old woman at a level crossing. A scene from The Simpsons Movie? Er, no. A scene from the PlayStation 2 game The Simpsons: Hit & Run, amazingly rated at age 7-plus and bought by me last week. Yes, I had misgivings over the title, but the cover looked innocuous enough – Bart and Lisa smiling as they drove through a wheel of fire and Matt Groening’s loveable Homer running past a doughnut shop, tongue lolling.
When we finally relented to our ten-year-old son’s pester power last week and bought him a PlayStation 2, I had no idea how soon my blood would boil. Like so many mothers, I have read the surveys about PlayStation’s addictive sway over small minds, of young kids playing Grand Theft Auto unsupervised in their bedrooms at night, and was primed to control the content.
Initially, I was pleasantly surprised. Together we played Fifa 03, mother and son bonding over a football game lost to his expert childish thumbs jabbing x buttons to pass and o buttons to shoot. But when the new Fifa 07 game was unwrapped – a modern version rated at an unbelievable 3-plus (what mother is going to let a toddler go from Teletubbies to PlayStation?) I was shocked. In a matter of a couple of years, there were new aggressive gestures to the referee, nasty pushing and shoving between footballers after fouls, close-ups of angry grimaces at the ref’s decision. The unacceptable face of football.
Shock gave way to disbelief with The Simpsons: Hit & Run. After all the fuss over The Simpsons Movie, with Bart showing his cartoon weiner, surely this game would uphold family values. In a cartoon re-run of Grand Theft Auto, I gasped as my son took Homer on a mission around suburban Springfield, snatching cars and hurtling towards pedestrians, running over small children on crossings without so much as a backward glance. To get money to finish the mission, Homer kicked in drinks machines until coins came out – the more he kicked, the more coins flew out until finally under the weight of the assault the machine blew up. Funny? Not really. Pointless, mindless, violence creep. My younger son watched transfixed, begging to play.
This morning I woke up and decided the game was going back to the shop. The fate of 11-year-old Rhys Jones still weighed on my mind. There were tears at the breakfast table from my ten-year-old, who shouted: “Why can’t you be more like other mothers? Nobody else minds.” After exchanging the game, I took my younger son into Clark’s to buy wellingtons. As I fished for my wallet, the shop assistant said: “Could you please stop your son doing that, madam.” I turned round. He was kicking the shoe stands. Hard.
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So whats your complaint here? The fact that the ESRB failed to rate the game to your satisfaction, or that you didn't play the game yourself before exposing it to your son?
In essence you are writing an article that makes video games look bad and you look good for crowing on them and taking them away from your son.
I certainly commend you for good parenting , which is the real issue when it comes to young children being exposed to unsuitable content in a "new" medium that their parents might not fully understand.
I fear that in a lot of cases, its just that they really don't care. That's the root of the issue.
Jason Suddards, Knoxville, Tennessee
"People ARE ruder, children are more precocious, adolescents are more aggressive because they have been told in all the media that they have a right to be."
that's a rather sweeping statement, any examples of this? my occasional browse through kids tv shows nothing to be concerned about. 20 or so years ago when i was a kid we had thundercats and transformers and all that malarky, which were many times more agressive than what is on now.
Emma: the fact that you have to rely on shoe shop assistants to remind you how to parent your own child might offer an explanation why he sometimes succumbs to such behaviour. That, or like Darren said, shoe shopping has never been an enjoyable experience for kids.
Children will always get over excited, with or without video games, it's up to you as a parent to tell them what's acceptable and when to stop.
Mark, London,
Pathetic, if your eleven year old cannot distinguish fantasy violence and file it as not real then the problem lies with you not the computer. As usual ingorant, technology fearing, ill informed busy bodies like you try to give computers a bad name. I have played computer games with varying levels of violence for over 25 years and have never been violent - the reason? I am an intelligent, well educated man who was brought up correctly by intelligent, well educated parents and my children are the same and yes we have simpsons hit and run but this has never resulted in any copycat behaviour as my children aren't ill disciplined brats.
You made your (ill informed) mind up before you bought it that the PS2 was going to be bad and as you are ill equipped to cope with modern technology (and society?) it will be a constant source of issue for you and your children.
Andrew, dorking, UK
This debate is as old fashioned as your viewpoint. The game was rated as 7+, meaning that experts who are paid to classify games according to specific categories believed that children aged 7 and over would be perfectly OK to play it. Mollycoddling your children like this will only lead them to resent you and seek more alarming outlets for their resentment. Today he's kicking a shoe stand, in 5, 6 years he could be kicking someone's head in. Let the poor kid play the game, and stop embarassing him.
Video games, films and TV are NOT by any means the reason for society's ills. Violence is in our nature, history shows that.
Of all my friends, 100% have played or owned one or more GTA games. Not a single one has ever been gripped by the urge to join a gang, stab or shoot someone or mug someone. Not being braindead idiots, we know that in the real world, there are things you just don't do, like stab, shoot or mug people. The game has cheats to get rid of the cops. Life doesn't. We know
JamieB, Chaldon, UK
It's hardly news. The Simpsons hit-and-run game has been out for years and, compared to even the most sedate of new releases, is very child-friendly, and not at all violent.
There are many, many games with low or no violence, or else chess-like, tactical turn based combat so magical, stylised and gore-free it can hardly be called combat at all, but you probably won't find them in the bargain bin. There are games which tell stories, expand the imagination, fulfil childrens' desire to explore and discover, teach critical and moral thinking and present worlds as beautiful and convincing as any childrens' novel, but like a good novel, they're uncommon.
Some research into gaming genres and content would be advisable...
Check out Knights of the Old Republic and Final Fantasy X for your older son.
Greg, Northampton, UK
The knee jerk reaction of all gamers (myself included) whenever someone tries to censor game content is totally predictable, and usually right. Sure these games are not real, but kids at that age are not fully developed, hence the age of criminal responsibility etc. So blaming the person not the game works for adults, but not children.
Well done for standing up to pester power.
Al, London, UK
Surely at the age off 11 your son would be aware that the game is simply that, just a game?
Wheras your younger son at his age obviously isnt. Maybe try explaining the concept to him? or at least ensure your younger child is out of the room while the vending machine abuse is at play.
Another note - if you can afford to buy footwear from Clarks that your child will have grown out of in approx.5 weeks, then I'm pretty sure you can afford the behavioural theraphy your child will so 'obviously' need?
Rebecca, Merseyside,
i think the author has pretty spectaculary missed the entire point here of the videogames undustry
andrew myers, leeds,
Sam of Farnham is fortunate but most people are what they eat, and that applies to the mind.
People ARE ruder, children are more precocious, adolescents are more aggressive because they have been told in all the media that they have a right to be. And this no doubt is caused by manufacturers aiming for the lowest targets, the non-questioners, who comprise the major part of society - in any society. What sells is the noisiest, the more agitating, because thinking especially thinking for oneself is not popular. Our society sleeps, and the sleep is a nightmare that no one notices.
a dahn, bangor, n.i.
I wouldn't want you as my mother. Why didn't you just buy him a different game?
Your son wasn't kicking those shoe stands because of the game he played. Your son was probably kicking the shoe stands in frustration because you went to buy him a pair of shoes instead of an entertaining game. I don't know how entertaining shoes have gotten lately but I'm pretty sure any 10 year old would be angry at you and be wanting to kick things.
Violence can just as easily be provoked from frustration and anger as it can from violent media. This is proved by the existence of violence long before TV, movies, video games & books.
"Why can't you be more like the other mothers?", your son is a smart boy.
Darren, Melbourne, Australia
Surely there are worse things to protect the kids from?
Ben, York,
What, I got this game when I was 10. I'm fine. I'm school captain and this game has no effect on me. Beside if you do to much th police come after you.
Jerome, Woodville,
Let us be honest though; at the age of ten, having been deprived of a new (and therefore automatically favoured) toy, who wouln't be in the mood to beat the proverbial out of any convenient inanimate object?
JsD, Lincoln,
I'm right with the son's views in the last paragraph. It is up to parents to instil a hatred of violence, and for games like this to provide a safe outlet for the natural aggression that every child has. If they're gritting their teeth and using cartoon characters to express their aggression then they aren't beating anyone up or screaming abuse at adults. If parents haven't taught their children the difference between cartoons and reality that's their failure.
Jean Jones, Edinburgh,
A cartoon version of Grand Theft Auto? Except that unlike GTA, there is actually a point to all the missions (to save the world, no less, rather than just being a pimp picking up drugs and prostitutes) and, more importantly, no-one actually dies or is even injured. There is no shooting or stabbing, and running people over is far from essential - and just gets the police chasing you, making the game harder. Also - violence in a cartoon game... violence in a cartoon... cartoon violence? Hardly that shocking, surely?
As a 17 year old gamer who has never driven recklessly or shot, stabbed or attacked anyone, whether in the street or while breaking into a top secret research facility, I'm sick of people blaming video games for society's problems. As with all stuff like this - films, music, games - you have to remember one thing - IT'S NOT REAL. If your sons can't tell the difference between reality and virtual reality, don't blame the games that the rest of us seem to be able to cope with
sam, farnham, UK
omg carm down i have played that game and its not bad, you really need to stop thinking your kids are 4 years old, how will they grow up ????
sam, leicester, leicestershire